Graphical improvements
IRON AND VEIL » Devlog
Along side working on new systems which i will keep a secret from now on, i also updated the game's engine to handle graphics better. I implemented full universal fog, instead of it just applying to the walls, as well as added floor textures, which also required a rework of the floor rendering.
Updated the screenshots on the game page, the demo still looks like before, but new update will look like in the screenshots.
Stay tuned!

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IRON AND VEIL
A tactical raycaster fps set in a grimdark fantasy world, which mixes medieval and retro futurist aesthetics.
Status | Prototype |
Author | Malka_V |
Genre | Action, Adventure, Shooter |
Tags | Dark Fantasy, Fantasy, First-Person, FPS, Open World, Pixel Art, Retro, Tactical |
Languages | English |
Accessibility | Configurable controls |
More posts
- DEMO 2.0 IS OUT86 days ago
- New Stuff90 days ago
- Episode 1 map finished96 days ago
- DEMO 1.0 IS OUT99 days ago
- Feature Complete + New screenshotsJul 09, 2025
- Meet The NunJul 03, 2025
- Meet The KnightJul 03, 2025
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